| current_piece (defined in Legion::PieceIterator) | Legion::PieceIterator | protected |
| current_rect (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | protected |
| operator bool(void) const (defined in Legion::PieceIterator) | Legion::PieceIterator | inline |
| operator!=(const PieceIterator &rhs) const (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| operator()(void) const (defined in Legion::PieceIterator) | Legion::PieceIterator | inline |
| operator*(void) const (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | inline |
| operator++(void) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | inline |
| operator++(int) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | inline |
| operator->(void) const (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | inline |
| operator<(const PieceIterator &rhs) const (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| operator=(const PieceIteratorT &rhs) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | |
| operator=(PieceIteratorT &&rhs) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | |
| operator=(const PieceIterator &rhs) (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| operator=(PieceIterator &&rhs) (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| operator==(const PieceIterator &rhs) const (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| PieceIterator(void) (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| PieceIterator(const PieceIterator &rhs) (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| PieceIterator(PieceIterator &&rhs) (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| PieceIterator(const PhysicalRegion ®ion, FieldID fid, bool privilege_only, bool silence_warnings=false, const char *warning_string=NULL) (defined in Legion::PieceIterator) | Legion::PieceIterator | |
| PieceIteratorT(void) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | |
| PieceIteratorT(const PieceIteratorT &rhs) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | |
| PieceIteratorT(PieceIteratorT &&rhs) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | |
| PieceIteratorT(const PhysicalRegion ®ion, FieldID fid, bool privilege_only, bool silence_warnings=false, const char *warning_string=NULL) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | |
| step(void) (defined in Legion::PieceIteratorT< DIM, COORD_T >) | Legion::PieceIteratorT< DIM, COORD_T > | inline |
| valid(void) const (defined in Legion::PieceIterator) | Legion::PieceIterator | inline |
| ~PieceIterator(void) (defined in Legion::PieceIterator) | Legion::PieceIterator | |